Rigged and animated grizzly bear. The scene includes original mesh with full Modifiers History.
The model has edge-loops based topology with rational polygon count.
Different 4K bitmaps including diffuse, specular level, specular color, bump, hair generation, density, thickness and scale.
The 3dsmax version includes native Hair & Fur. For other formats use the bitmaps provided and the hair spline guides.
TEXTURES / SHADERS
POLYS / VERTS
Bear 10.157 / 9.689
20-140 Walk Loop