Rigged and animated bear. The scene includes original mesh with full Modifiers History.
The model has edge-loops based topology with rational polygon count.
Different 4K bitmaps including diffuse, specular level, glossiness, specular color, bump, hair generation, density, thickness and scale.
The 3dsmax version includes native Hair & Fur. For other formats use the bitmaps provided and the hair spline guides to recreate the hair.
TEXTURES / SHADERS
POLYS / VERTS