Highly detailed male arms.
Different high resolution maps. Perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count.
Notes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools - Layer Manager. The modifiers stack is intact.
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SOFTWARE:
3DS
Cinema 4D R11
Lightwave 9.6
Softimage 2010
Maya 2010
FBX
OBJ
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TEXTURES:
Skin:
Diffuse Map_________2K
Bump Map__________2K
Normal Map_________2K
Specular Map________2K
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POLYCOUNT:
Quads:____________10.644
Vertex:____________5.364