Realistic and very highly detailed male character.
It includes full body and clothes. The model includes the control mesh with no subdivisions ready to subdivide. Different high resolution maps for both face, body and clothes. Perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.
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SOFTWARE:
Autodesk 3DS Max 2010 and up
Mental Ray & VRay
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TEXTURES:
Skin:
Diffuse Map_________2K
Bump Map__________2K
Normal Map_________2K
Specular Map________2K
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POLYCOUNT:
Quads:____________25.831
Vertex:____________12.933